10 / 10 / 2007
In this hotsite the user picks a monster, chooses its shape, and draws its face and body. This monster is the prototype of the obstacles that wonât let the user escapes from the city. The user, inside of a Crossfox, tries to avoid them and reach the end of the road. Iâve worked on the entire project but the campaign section.
Category: actionscript 2 | almapbbdo | flash | flash player 8 | game | volkswagen
07 / 05 / 2007
Iâve worked on actionscript programming of the entire hotsite. I’ve learned and used some math, check the photos section (screenshot above). Other cool thing was to work with flash videos, check colors and 360° sections.
Category: actionscript 2 | almapbbdo | flash | flash player 8 | volkswagen
18 / 04 / 2007
All the flash hotsite programming was made by me, except 360塉s section.
Category: actionscript 2 | almapbbdo | flash | flash player 8 | volkswagen
10 / 05 / 2006
Here I had a chance to develop a cool navigation engine. It will be possible to add any new section in the future, faster and with very few code. The interactive movie and the 360° section aren’t mine, Iâve just adjusted them to run inside my code.
Category: actionscript 2 | almapbbdo | flash | flash player 8 | php | volkswagen
10 / 04 / 2006
A mode 7 game (Super Mario Kartâs style) based on David Crawfordâs engine . I had to introduce obstacles, time, tracks, sound, some visual effects and optimization to run in Flash Player 7. The hardest part was the math! Everything was made in ten days ⊠And some nights ;o)
Category: actionscript 1 | almapbbdo | flash | flash player 7 | game | volkswagen