Audi Robots – Audi
10 / 10 / 2006Here I’d a lot of job to make the two robots move according to the mouse position inside the 3d environment. I had to program, from scratch, the engine that simulates an Inverse Kinematics chain, to make possible the movement of the robots’ parts keeping their hierarchy. Also, there is a sculpture that the user can interact with and send to a friend via e-mail.
Portfólio CVRD – Comunicação Interna – HappyHouse
12 / 11 / 2004In this CD-ROM, all content and menus are generated at runtime from a XML file.
Scalper – Spinelli
16 / 02 / 2004A multiplayer game that simulates stock exchange’s sessions.
I’ve programmed all the front-end shockwave game.
To play (without registration) use the following login info:
user: DE101 – password: L95v5
user: DE201 – password: 3G1Xt
Rubik’s Cube
05 / 05 / 2003This 3d game was made in some available free time, between projects. I think that it’s a good shockwave 3d showcase. Until today I wish to add a “solve” button…
Shockwave 3d course – ENG DTP & Multimedia
22 / 03 / 2003At Eng, I was invited to create the course of Shockwave 3d. Was almost one month of research and development elaborating folder, support material and examples.






